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dB: Shows you the volume, in decibels, that track is currently set to.
Fader: Each track’s vertical fader can be dragged with your mouse or other pointing
device to adjust the volume of that track and perform automation recording. Dragging
up increases volume, dragging down decreases volume. Fader handles turn red while
you record levels automation, and they turn green when automation has been recorded
for that track.
Methods of adjusting channel faders:
To change the level of that channel with the mouse: Click and drag any
fader up or down.
To reset the level of that channel to 0 dB: Double-click a fader’s handle. This does not
work after you’ve recorded automation for a track.
Bouncing Audio
Bouncing audio refers to mixing and rendering audio from one or more Timeline tracks onto
another track of the Timeline, in the process “baking in” processor intensive effects and
complicated or intricate audio edits to create a new continuous piece of audio media that’s
written to the directory location specified by the “Save clips to” field of the Capture and
Playback panel of the Project Settings.
There are two commands available for bouncing audio on the Fairlight page when you hit the
wall with how many tracks and effects you can mix in real time.
Timeline > Bounce Selected Tracks to New Layer
Timeline > Bounce Mix to Track
To use Bounce Selected Tracks to New Layer:
1 Set In and Out points to define the range of the Timeline you want to bounce. If you
don’t do this, nothing will happen.
2 Command click the track headers or mixer channel strips of all tracks you want to
bounce in order to select them.
3 Choose Timeline > Bounce Selected Tracks to New Layer.
The audio on each track is processed and rendered and appears as the top layer of
audio on that track. While View > Show Audio Track Layers is turned off, it will appear
as if the new bounced audio is the only clip on that track. However, the original audio
with live effects is still available as the bottom of the stack of layered audio on that
track, and turning View > Show Audio Track Layers on will show this. The bounced
audio is a new audio media file that’s written to the directory location specified by the
“Save clips to” field of the Capture and Playback panel of the Project Settings.
To use Bounce Mix to Track:
1 Choose Timeline > Bounce Mix to Track. The Bounce Mix to Track window appears,
showing each main, submix, and auxiliary that’s currently available.
2 In the Destination Track column, set which mixes you want to bounce by choosing
either New Track, or choosing a specific existing track from the drop-down menus.
3 Click OK.
Chapter – 156 Mixing in the Fairlight Page 3265