User Manual

Table Of Contents
The 3D Audio Pan window has a few more controls than the ordinary Pan window:
Pan enable: Toggles the entire panning effect on and off.
Panner viewer: A large 3D representation of the listener’s perceived sound stage, with
a blue sphere that represents the position of the track’s audio being positioned within
that space, which casts a shadow straight down on the floor and projects a blue box on
the four walls of this space to indicate its position more concretely.
Front panner: A 2D panning control that represents the horizontal left/right axis and the
vertical up/down axis, letting you make these specific spatial adjustments.
Side panner: A 2D panning control that represents the horizontal front/back axis and
the vertical up/down axis, letting you make these specific spatial adjustments.
Top panner: A 2D panning control that represents the horizontal left/right axis and the
vertical front/back axis, letting you make these specific spatial adjustments.
Left/Right: A 1D knob that changes the balance of signal between the left- and right-
side speakers you’re outputting to, depending on what speaker format you’re mixing to.
Front/Back: A 1D knob that changes the balance of signal between the front and
back sets of speakers you’re outputting to, depending on what speaker format you’re
mixingto.
Rotate: A 1D knob that simultaneously adjusts the left/right and front/back pan controls
in order to horizontally rotate a surround mix about the center of the room.
Tilt: A 1D knob that simultaneously adjusts the left/right and up/down pan controls in
order to vertically rotate a surround mix about the center of the room.
Spread: Only available when a linked group is selected. Spread adjusts the perceived
size of a surround mix.
Divergence: Spreads, or bleeds, the signal of an individual feed across the adjacent
loudspeakers, making the perceived size of the sound source larger. A 2D button lets
you set how this is done. With the 2D button turned off, divergence creates a one-
dimensional bleed between the left/right planes only. With the 2D button turned on,
divergence creates a two-dimensional bleed between both the left/right and front/back
planes of sound.
Boom: The send level of that track to the LFE part of the mix. An On button enables this
functionality, while a Pre button lets you adjust the “dry” part of the signal separately
from the “wet” part of the signal when effects are applied.
Bus Assignment Buttons
Two sets of buttons let you route audio from one channel strip’s output to Sub and Main buses
that you’ve set up for your mix.
The channel strip’s bus assignment buttons
Main: These buttons let you assign a track or Sub’s channels to one or more of the main
busses.
Submix: These buttons let you assign that track’s channels to one or more
submixbuses.
Chapter – 156 Mixing in the Fairlight Page 3261