User Manual

Table Of Contents
Recording Using the Onscreen Controls
You can record anywhere you want on the currently armed track or tracks by placing the
playhead where you want recording to begin. In this way, you can record to specific areas of
your program as you record voiceover, sound effects, foley, or other timed performances that
need to fit into a particular region of the edit.
To begin recording:
1 Position the playhead where you want recording to begin.
2 Click the Record button in the transport controls. Recording immediately begins, and
the material being recorded immediately begins drawing a waveform in real time, giving
you immediate feedback that the input you’re recording is properly connected or not,
as well as where on the currently armed track material is being recorded.
To stop recording, do one of the following:
Click the Stop button in the transport controls.
Press the Spacebar.
Recording and Editing Multiple Takes
Using Layering
There are two ways you can record multiple takes. You can either record them one after the
other, sequentially, and then edit them later. However, you also have the ability to record
multiple takes to the same region of the timeline, one on top of another, while at the same time
preserving every take using track layering.
In the following screenshot, multiple takes have been recorded over the same section of the
timeline, including some partial takes to correct specific phrases in the voiceover being
recorded. When you do this, the result looks like a series of cuts and overwritten clips, with the
most recently recorded segments being the ones that play back over the previously
recorded segments.
Overlapping recordings with Audio Track Layers turned off
However, if you choose View > Audio Track Layers, you’ll see that all your recordings have
actually been preserved via a vertical stack of overlapping audio clips.
Chapter – 152 Recording 3183