User Manual

Table Of Contents
Tracking Controls
The Tracking Controls govern the first stage of the match moving process, and this page of
controls provides everything you need for setting up, executing, and refining multi-patch
motion tracks.
The controls that are exposed when Main Controls
is set to Tracking Controls
The Tracking Controls group
The primary controls used to initiate tracking. These consist of the tracking buttons that
let you execute tracks either automatically using the outer Track Forward or Track
Backward buttons, or manually using the inner Track Next or Track Previous buttons.
The middle button lets you pause tracking.
The Next Track End and Previous Track End let you jump to previous and subsequent
tracked sections of frames; in cases where there may be gaps in your tracking data,
these controls let you jump to different segments of contiguous tracking data.
Two checkboxes let you choose whether you want to track and analyze Zoom and/or
Rotation. These must be set before you begin tracking.
The Manage Tracking Patches group
The two buttons at the top let you choose which tracking patches are enabled to
contribute to the overall match moving result, or disabled. Activate None and
Deactivate All let you turn all patches on or off at once.
Clear Past and Clear Future let you clear bad tracking data forward or back in time from
the playhead’s current position, for enabled tracker controls. Delete Tracking lets you
delete the tracking data at the current frame only for enabled tracker controls.
Refresh Tracks updates a tracker control’s patch when the feature it’s tracking changes
shape, color, or lighting enough to interrupt the track. Select one or more trackers and
click Place New Patch in Track to update the tracked feature at that frame.
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