User Manual

Table Of Contents
Patch Replacer (Studio Version Only)
The Patch Replacer is a quick fix when you need to “paint out” an unwanted feature from the
image. For those of you who’ve been using windows and Node Sizing to do small digital paint
jobs, this plug-in offers more options and a streamlined workflow.
On adding the plug-in, an onscreen control consisting of two oval patches appears, with an
arrow connecting them indicating which patch is being copied into the other. The oval to the left
is the “source” patch, used to sample part of the image, and the oval to the right is the “target
patch, used to cover up the unwanted feature using pixels from the source patch.
To use the Patch Replacer, simply drag the target patch over the feature you want to obscure,
resize it to fit using the corner controls (the source patch is automatically resized to match), and
then drag the source patch to an area of the image that can convincingly be used to fill the
target patch.
(Left) Original image, (Right) Removing the thermostat with the Patch Replacer
The source and target patches can be motion tracked using the FX tracker, so this tool is
effective even if the subject or camera is moving.
Main Controls
The Fill-in Method pop-up menu is arguably the most important, as it defines what method to
use to fill the destination patch with whatever is in the source patch. The rest of the primary
controls work differently depending on which Fill-in method you choose.
Clone: Simply copies the source patch into the target patch. When Clone is selected,
the Replacement Detail slider (which defaults to 1) lets you fade out the source patch,
while Region Shape lets you choose a different kind of shape to use, and Blur Shape
Edges lets you feather the edge of this operation, to more convincingly blend the
source with the target area.
Adaptive Blend: A much more sophisticated method of obscuring the target area
using pixels from the source patch, and in many cases will yield better results more
quickly than cloning. The source patch is copied into the target patch in such a way as
to combine the source detail with the lighting found inside of the target area, creating
in most instances a fast, seamless match. The Keep Original Detail checkbox, when
turned on, merges detail from the source and target patches to create a composite,
rather than a fill. The Blur Shape Edges slider works a bit differently with Adaptive
Blend selected, but the idea is the same, feathering the effect from the outside in to
obscure instances where there’s a noticeable border around the target area.
Fast Mask: Eliminates the source patch, doing instead a quick neighboring pixel blend
that works well with small patches but can betray a grid pattern on larger patches.
Region Shape and Blur Shape Edges are both adjustable.
Chapter – 143 ResolveFX Revival 3070