User Manual

Table Of Contents
Aperture
The Aperture parameters let you define the aperture of the simulated camera apparatus
through which the flare is being generated. The shape defined by these parameters affects the
look of the “starburst element” of each flare, as well as the look of any aperture-shaped “ghost
elements” you’re turning on.
Aperture Blades: Defines how many blades make up the aperture. You can choose
from 3 to 16 (defaults to 6).
Angle: Sets the angle of the resulting Aperture shape (defaults to 0.183).
Elements
The Elements pop-up is a deceptively simple set of controls that let you expose the
customization controls of each of the layers and elements that combine to create the simulated
lens flare. Up to ten levels of elements can contribute to a lens flare effect. Each element and
ghost shape has a different set of parameters unique to that type of element. Available
elements in this pop-up menu include:
Full-Screen Glare: A simulated overall flaring that covers the entire frame at its most
intense. This glare increases as the flare nears the center of the screen and decreases
as the flare moves toward the edges of the frame. Recommended for extremely big
flaring effects. Parameters include:
Glare Brightness: A slider; set this to 0 to eliminate glare.
Glare Color: A color picker and eyedropper combination that lets you tint the glare.
Flare Spot: Simulates the central light source that’s triggering the flare. Parameters
include Flare Size (set this to 0 to eliminate the flare spot), Flare Irregularity (which lets
you create a more organic-looking, off-balance flare), Flare Softness, and Flare Color.
Starburst: Rays of light stretching out from the center of the flare. Parameters include
Starburst Size (set this to 0 to eliminate the starburst), Starburst Softness, Starburst
Split Angle (which splits each streak of the starburst into a wider feathered pattern),
Starburst Split Balance (which lets you adjust the brightness between each half of split
streaks), and Starburst Color.
Ghost elements: Seven available layers of Ghost Elements can be enabled and set to
different optional shapes for each lens element you want to simulate. Each of the Ghost
element layers can use one of five types of shapes, including:
None: Turns that particular ghost element off.
Aperture Shape: A polygonal shape defined by the number of blades in the
aperture you’ve selected.
Anamorphic Streak: A wide horizontal artifact typical of anamorphic lenses.
Disc Shape: A round ring artifact.
Bubble Shape: An oval with haze within.
Corona Rays: A ring of streaks stretching outward.
Chapter – 141 ResolveFX Light 3043