User Manual

Table Of Contents
Input Sizing Adjustments: The Input Sizing controls are displayed on the right screen
of the Center panel. These are similar to the mappings on the Transport panel, but the
Center panel’s second row of knobs also exposes PITCH, YAW, H SIZE, and V SIZE
controls, and there’s an additional MODIFY PAR button that lets you change the pixel
aspect ratio of aclip.
Output Sizing Adjustments: If you press the OUTPUT soft key on the Center panel, the
knobs and soft keys change to show the Output Sizing controls. Press BLANKING to
expose all the preset aspect ratios on the Transport panel, along with the USER which
allows you to expose user definable presets.
To save and recall user definable blanking aspect ratios:
1 Press SIZING on the T-bar panel.
2 Press the OUTPUT soft key on the Center panel.
3 Press the OUTPUT BLANKING soft key on the Transport panel, and then enter the
blanking aspect ratio as a number (e.g., 2.4) using the number pad on the Transport
panel to set your customized blanking.
4 Press the BLANKING soft key on the Center panel.
5 To apply the new ratio, press the BLANKING soft key on the Center panel, then press
USER on the Transport panel, and press one of the USER 1–5 soft keys.
TIP: With the Input Sizing Adjustments controls exposed on the Center panel, you can
set the Transport panel to display the Output Sizing controls, for simultaneous
presentation of every sizing control that’s available.
Using Node Sizing for
Channel and Paint Effects
Using Node Sizing, you can apply individual sizing adjustments on a per-node basis. All Node
Sizing adjustments within a grade are cumulative, and any keyframing done to Node Sizing
parameters is stored in that node’s Node Format keyframe track in the Keyframe Editor. Two
good examples of Node Sizing include realigning color channels individually in conjunction with
the Splitter/Combiner nodes, or duplicating windowed regions of an image by moving them
around the frame.
Example 1
Using node sizing on individual color channels:
1 Choose Color > Nodes > Add Splitter/Combiner Node to add this node structure to the
current grade.
2 Select one of the three Corrector nodes connected between the Splitter and Combiner
nodes that corresponds to the color channel you want to transform.
Chapter – 133 Sizing and Image Stabilization 2977