User Manual

Table Of Contents
Primary: The first grade for every clip will be likely be a primary. This is where you
balance the clip and correct for offsets in the black and white balance. Selecting
Primary switches DaVinci Resolve from other grading modes and automatically selects
the Primary and Custom Curve menus for the LCD displays.
Vectors: When you select and isolate a particular color, and change that color, you are
making a secondary correction. The Vectors key updates the menus to provide all the
Secondary controls, including the hue selection and control.
Sizing: The input and output image resizing engines are controlled using the menus
selected by Sizing.
Windows: The Windows key opens the menus for Circular, Linear, Polygon,
PowerCurve, and Gradient windows that can be used as a matte or mask for primary
and secondary grades.
Outside Node: Selecting the Outside Node key adds another node after the current
node and automatically link both image and key paths. If the original node has a grade
within the matte shape the new Outside node would control the grade in the inverse
(i.e., outside the matte).
Add Matte: Selecting this key displays the Matte node on the node graph for the
selected node and the default matte selected.
Disable Current: This key is a toggle key and it disables or enables the grade on the
current node.
Delete Current: To delete the current node. Remember to use undo if you had the
wrong node selected.
Bypass (Shift Up Disable Current): This toggle selects the bypass mode.
Enable/Disable All (Shift Down Disable Current): This toggle enables or disables
allnodes.
Node + CPW: Adding a Serial node is a one button selection, Add Serial, but to also
add a window requires a number of extra key selections. The Node + CPW key adds
a node after the current node on the node graph and simultaneously adds a Circular
Power Window, thus reducing the number of keystrokes.
Node + LPW: As above, adds a Serial node after the current node with a Linear
PowerWindow.
Node + PPW: A Polygon Power Window is also selected when adding a Serial node.
Node + PCW: This key, like the others above, adds a Serial node after the current node,
but also sets up the PowerCurve Window to permit the marking of freeform shape
points and Bezier spline curves on the viewer to construct a freeform window.
Add Serial: The most common node to use on the node graph is a Serial node. A Serial
node is a full-featured color correction processor offering primaries, secondaries,
windows, tracking, image stabilization, sharpening and blur, matte blur, and so on. Serial
nodes are added one after the other in a cascade mode, similar to adding one layer of
correction on top of the last. All grades in a preceding node(s) will impact the source
image and therefore the grades in following nodes.
Shift Down Add Serial (Add Serial Before): This adds a serial node before the
currentnode.
Add Parallel: Unlike adding a Serial node, adding a Parallel node first actually adds
two nodes. One behaves like a Serial node with full color correction capabilities. The
second is a Parallel Mixer node. This mixer accepts the image from the original Serial
node and from the new Serial node and the output is a mix of these two. If the current
node is one of the Serial nodes immediately preceding the Parallel Mixer node and
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