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The resulting stylized image may be
difficult to key accurately
3 Add another node after the Layer Mixer (Node 5 in the screenshot), and then right-click
in the gray background area of the Node Editor, and choose Add Node > Corrector to
create an unattached node, (Node 6).
4 Connect the RGB output of Node 1 to the RGB input of Node 6, and then connect the
key output of Node 6 to the key input of Node 5. Now you’re ready to pull a high-
quality key from the very first correction in Node 1, skipping all the complication coming
afterwards.
5 Use the HSL Qualifier in Node 6 to pull a good strong skin tone key based on the
primary image. Given the way the node tree is now set up, that key is fed to Node 5,
and will limit whatever adjustments you make there.
Using Node 6 to pull a key from the image output by Node 1, and feeding that key to Node 5
6 Now, you can make your adjustment to Node 6’s grade, to lower the contrast, brighten,
and increase the saturation of the actor’s skin tone.As a result of this operation, the
background remains desaturated and contrasty, while the actor’s skin tone has the
brighter quality we need for the shot.
Chapter – 126 Combining Keys and Using Mattes 2856