User Manual

Table Of Contents
Page 2 Adjustments Controls
The “Page 2” section of the Color Wheels palette has the same kind of highlight and shadow
recovery, Color Boost, and Midtone Detail controls that are found on the Camera Raw palette. If
you’re grading a camera raw format, then these controls on the Camera Raw palette will give
you greater latitude for adjustment. However, the identically named controls in the Color
Wheels palette can be used for any media format you like.
The Page 2 adjustment controls
Even though you won’t have the kind of wide latitude that you do when using these controls
with raw clips, you can still accomplish quite a lot, depending on the format you’re adjusting.
Temperature: A specifically constrained Gain color balance adjustment that lets
you adjust the image along a warm/orange to cool/blue axis corresponding to the
naturalistic spectrum of color temperatures used for lighting. Raising this parameter
performs a Gain color balance adjustment toward orange, while lowering this parameter
to a negative value performs a Gain color balance adjustment toward a blue/cyan split.
0 is unity. The range is –4000 to +4000.
Tint: A specifically constrained Gain color balance adjustment that lets you adjust the
image along a magenta to green axis corresponding to the unnatural spectrum of color
temperatures found in artificial lighting sources such as fluorescent and sodium vapor
lighting fixtures. Raising this parameter performs a Gain color balance adjustment
toward magenta (sometimes referred to as “minus green” to correct for fluorescent
lighting), while lowering this parameter to a negative value performs a Gain color
balance adjustment toward green (“plus green” to correct for other kinds of lighting). 0
is unity. The range is –100 to +100.
Midtone Detail (MD): When this parameter is raised, the contrast of regions of the
image with high edge detail is raised to increase the perception of image sharpness,
sometimes referred to as definition. When this parameter is lowered to a negative
value, regions of the image with low amounts of detail are softened while areas of high-
detail are left alone. 0 is unity. The range is –100 through +100.
Color Boost: A non-uniform saturation operation that affects regions of low saturation
more than regions of high saturation. This is sometimes referred to as a vibrance
operation. 0 is unity, showing the original color values. Raising color boost from
0-100 increases color intensity, but low-saturation parts of the image are raised more
aggressively. Lowering Color Boost from 0 to -100 decreases color intensity, but
low-saturation parts of the image are lowered more aggressively. 0 is unity, showing
unaltered saturation. The range is –100 through +100.
Shadows: Lets you selectively lighten or darken shadow detail. Raising this value
retrieves shadow detail recorded below 0 percent, while leaving the midtones alone. 0
is unity. The range is –100 through +100.
Highlights: Makes it easy to selectively retrieve blown-out highlight detail in high-
dynamic-range media by lowering this parameter, and achieves a smooth blend
between the retrieved highlights and the unadjusted midtones for a naturalistic result. 0
is unity. The range is –100 through +100.
Chapter – 117 Primary Grading Controls 2657