User Manual

Table Of Contents
Zooming into the Viewer
When using the Viewer to sample tricky colors or draw a detailed PowerCurve, it can be
advantageous to zoom into the image.
To zoom into or out of the Viewer, do one of the following:
Move the pointer to within the Viewer, and then roll the scroll wheel to zoom in or out of
the image.
Press Command-Equal to zoom in, or Command-Minus to zoom out.
To pan around the Viewer:
Move the pointer to within the Viewer, then middle-click and drag to pan
around the image.
To reset the size of the Viewer image:
Choose View > Viewer Actual Size (Option-Shift-Z).
Choose View > Zoom > Zoom to Fit (Shift-Z).
To enable or disable image zoom being sent to video out:
Choose “Gang viewer zoom with video output” from the Option menu of the Viewer
to zoom the image shown on video out identically to the zoom level of the Viewer,
enabling you to evaluate a zoomed-in portion of the image on your suite’s hero display.
Using the Jog Bar and
Transport Controls
One of the principal uses of the Viewer is to control playback. The jog bar, directly underneath
the image in the Viewer, contains a playhead that you can drag to the left and right to navigate
quickly through the currently selected clip as fast as you can move the pointer. The playhead in
the jog bar is locked to the playheads found in the Timeline and Keyframe Editor. Moving one
playhead moves all three.
How much of the Timeline the jog bar navigates depends on whether the Node Editor is set to
Clip or Timeline mode. In Clip mode, the jog bar width equals the duration of the currently
selected clip. In Timeline mode, the jog bar width equals the total duration of the
entire Timeline.
A row of transport controls below the jog bar provides more specific control over
timeline playback.
Previous clip: Moves the playhead to the first frame of the previous clip.
Reverse: Initiates 100% playback in reverse.
Stop: Stops playback.
Play: Initiates 100% playback.
Next clip: Moves the playhead to the first frame of the next clip.
Loop: Lets you restrict playback to the current clip, looping to the first frame if you’re
playing forward to the end of a clip, or looping to the last frame if you’re playing in
reverse to the beginning of a clip.
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