User Manual

Table Of Contents
To reset the thumbnail of a LUT to use the standard thumbnail: Right-click a LUT and
choose Reset Thumbnail to go back to using the standard test image.
To refresh a LUT category with new LUTs that may have been installed: Select a LUT
category, then right-click anywhere within the browser area and choose Refresh to
refresh the contents of that category from disk.
Methods of adding LUTs to a grade from the LUT Browser:
To apply a LUT to the current node: Select a clip in the Thumbnail timeline, then right-
click a LUT and choose Apply LUT to Current Node from the contextual menu.
To apply a LUT to a specific node: Drag a LUT from the LUT Browser and drop it onto
the node you want to apply a LUT to. If you drag a LUT onto a node that already has a
LUT, the previous LUT will be overwritten by the new one.
Media Pool
The Media Pool is available in the Color page, making it easy to drag and drop clips you want to
use as external mattes right into the Node Editor, for easy and fast connection to create various
Color page effects. When opened, the Media Pool replaces the Gallery, fitting into the same
area. In most respects, the Media Pool in the Color page works the same as the Media Pool on
nearly every other page of DaVinci Resolve.
The Media Pool now appears in the Color page
When you drag a clip from the Color page Media Pool to the Node Editor, two things happen:
That clip is turned into an external matte in the current grade, which you can use as
a matte for secondary adjustments, or as a compositing layer (in conjunction with the
Layer mixer) for mixing textures or images with your grade.
That clip is also automatically attached to the Media Pool clip that corresponds to the
clip you’re grading as a clip matte, to help you keep track of which clips are using other
clips as mattes.
For more information about the Media Pool, see Chapter 11, “Adding and Organizing Media with
the Media Pool.
Chapter – 113 Using the ColorPage 2565