User Manual

Table Of Contents
Repeat
Defines how the left and right borders of the gradient are treated.
Gradients set to Once, Repeat, and Ping Pong from top to bottom, respectively, and
shifting the gradient to the left.
Once: When using the Gradient Offset control to shift the gradient, the border colors
keep their values. Shifting the default gradient to the left results in a white border on
the left; shifting it to the right results in a black border on the right.
Repeat: When using the Gradient Offset control to shift the gradient, the border
colors are wrapped around. Shifting the default gradient to the left results in a sharp
jump from white to black; shifting it to the right results in a sharp jump from black to
white.
Ping Pong: When using the Gradient Offset control to shift the gradient, the border
colors ping-pong back and forth. Shifting the default gradient to the left results in the
edge fading from white back to black; shifting it to the right results in the edge fading
from black back to white.
Gradient Offset
Allows you to pan through the gradient.
Time Controls
The Start Time and End Time thumbwheels determine the time range the gradient is mapped
into. This is set in frames. The same effect can be achieved by setting the Gradient to Once and
animating the offset thumbwheel.
Key Stretcher Modifier
The Keyframe Stretcher modifier is primarily used when creating title templates in Fusion for
use in DaVinci Resolve’s Edit page or Cut page. The Keyframe Stretcher modifier is added to an
animated parameter, so the keyframes in the animated parameter stretch when the template is
trimmed in the Timeline. It can be applied by right-clicking a parameter and selecting Modify
with > KeyStretcher.
For more information on the Keyframe Stretcher Modifier controls, see the Keyframe Stretcher
Node in Chapter 100, “Miscellaneous Nodes” in the DaVinci Resolve manual or chapter 49 in
the Fusion Studio manual.
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