User Manual

Table Of Contents
Modifiers
Modifiers are extensions to a node’s standard set of parameters found in the Inspector; in fact,
modifiers are designed to control other parameters. They can be as simple as a motion path or
linking two parameters. However, they can also be elaborate expressions, procedural functions,
external data, third-party plug-ins, or scripted Fuses. You can add modifiers by right-clicking
over a parameter in the Inspector and choosing a modifier from the menu. Alternatively, you can
right-click a control in the viewer. Not all modifiers are displayed in the right-click menu for all
parameters. Some modifiers work only on specific parameter types.
NOTE: Text3D and Text+ have additional text-specific modifiers, which are covered in
their nodes’ sections.
Bézier Spline
The Bézier Spline is one of the animation modifiers in Fusion and is typically applied to
numerical values rather than point values. It is automatically applied when you keyframe a
parameter or each time you right-click a number field and select Animate.
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