User Manual

Table Of Contents
Inputs
The two inputs on the Lens Distort node are used to connect a 2D image and an effect mask,
which can be used to limit the distorted area.
Input: The orange input is used for the primary 2D image that is distorted.
Effect Mask: The blue input is for a mask shape created by polylines, basic primitive
shapes, paint strokes, or bitmaps from other tools. Connecting a mask to this input
limits the distortion to only those pixels within the mask. An effects mask is applied
to the tool after the tool is processed.
Basic Node Setup
A simplified example below applies the Lens Distort in Undistort mode to the MediaIn1 live-
action layer, composites the 3D elements, and finally applies the Lens Distort at the end with
the same settings, but this time in Distort mode to get the original look and distortion back into
the image.
Lens Distort applied on the live-action media at the beginning of the node tree, and once again at the end
Inspector
Chapter – 110 Warp Nodes 2495