User Manual

Table Of Contents
Render Tab
The Render tab controls the final rendered quality and appearance of the warping.
Render Method
The Render Method drop-down menu is used to select the rendering technique and quality
applied to the mesh. The three settings are arranged in order of quality, with the first,
Wireframe, as the fastest and lowest of quality. The default mode is Render, which produces
final resolution, full-quality results.
Anti-Aliasing
The Anti-Aliasing control appears only as a checkbox when in Wireframe Render mode.
In other modes, it is a drop-down menu with three levels of quality. Higher degrees of anti-
aliasing improve image quality dramatically but vastly increase render times. The Low setting
may be an appropriate option while setting up a large dense grid or previewing a node tree, but
rarely for a final render.
Filter Type
When the Render Method is set to something other than Wireframe mode, the Filter Type menu
is visible and set to Area Sample. This setting prevents the grid from calculating area samples
for each vertex in the grid, providing good render quality. Super Sample can provide even
better results but requires much greater render times.
Wireframe Width
This slider appears only when the Render Method is set to Wireframe. It determines the width of
the lines that make up the wireframe.
Anti-Aliased
This checkbox appears only when the Render Method is set to Wireframe. Use this checkbox to
enable/disable anti-aliasing for the lines that make up the wireframe.
Black Background
The Black Background checkbox determines whether pixels outside of the grid in the source
image are set to black or if they are preserved.
Object ID and Material ID
Enable the Object ID or Material ID checkboxes to have the grid output the proper ID channel in
the final render.
Chapter – 110 Warp Nodes 2492