User Manual

Table Of Contents
Inspector
Controls Tab
The Controls tab includes transform and offset adjustments for the four corners of the image
Mapping Type
This determines the method used to project the image caused by the Corner Positioner. In
Bi-Linear mode, a straight 2D warping takes place. In Perspective mode, the image is calculated
with the offsets in 2D space and then mapped into a 3D perspective.
Corners X and Y
There are four points in the Corner Positioner. Drag these around to position each corner of the
image interactively. Attach these control points to any of the usual modifiers.
The image input is deformed and perspective corrected to match the position of the
four corners.
Offset X and Y
These controls can be used to offset the position of the corners slightly. This is useful when the
corners are attached to Trackers with patterns that may not be positioned exactly where they
are needed.
Common Controls
Settings Tab
The Settings tab in the Inspector is also duplicated in other Warp nodes. These common
controls are described in detail at the end of this chapter in “The Common Controls” section.
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