User Manual

Table Of Contents
Transform [XF]
The Transform node
Transform Node Introduction
The Transform node can be used for simple 2D transformations of the image, such as moving,
rotating, and scaling. The image’s aspect can also be modified using the Transform node.
The Transform node concatenates its result with adjacent Transformation nodes. The Transform
node does not change the image’s resolution.
Inputs
The two inputs on the Transform node are used to connect a 2D image and an effect mask,
which can be used to limit the transformed area.
Input: The orange input is used for the primary 2D image that gets transformed.
Effect Mask: The blue input is for a mask shape created by polylines, basic primitive
shapes, paint strokes, or bitmaps from other tools. Connecting a mask to this input
limits the transform area to only those pixels within the mask. An effects mask is
applied to the tool after the tool is processed.
Basic Node Setup
The Transform node in the example below is inserted between the MediaIn2 node and the
foreground input of the Merge. Unlike using a Scale or Resize tool, transforming the MediaIn2
does not change the resolution of the clip. For that reason, it is the tool most often used to
scale, move, and rotate a clip.
The Transform node can be used to scale an image without changing its resolution
Chapter – 108 Transform Nodes 2457