User Manual

Table Of Contents
Inspector
Controls Tab
The Controls tab includes all the transform parameters for the DVE.
Pivot X, Y, and Z
Positions the axis of rotation and scaling. The default is 0.5, 0.5 for X and Y, which is in the
center of the image, and 0 for Z, which is at the center of Z space.
Rotation Order
Use these buttons to determine in what order rotations are applied to the image.
XYZ Rotation
These controls are used to rotate the image around the pivot along the X-, Y- and Z-axis.
Center X and Y
This positions the center of the DVE image onscreen. The default is 0.5, 0.5, which positions
the DVE in the center of the image.
Z Move
This zooms the image in and out along the Z-axis. Visually, when this control is animated, the
effect is similar to watching an object approach from a distance.
Perspective
This adds additional perspective to an image rotated along the X- or Y-axis, similar to changing
the Field of View and zoom of a camera.
Masking Tab
The DVE node allows pre-masking of its input image. This offers the ability to create
transformations from the masked area of the image while leaving the remainder of the image
unaffected.
Unlike regular effect masks, the masking process occurs before the transformation. All the usual
mask types can be applied to the DVE mask.
Chapter – 108 Transform Nodes 2446