User Manual

Table Of Contents
Camera Tracker [CTra]
The Camera Tracker node
Camera Tracker Introduction
Camera tracking is match moving, and a vital link between 2D and 3D, allowing compositors to
integrate 3D renders into live-action scenes. The Camera Tracker node is used to calculate the
path of a live-action camera and generate a virtual camera in 3D space. This virtual camera’s
motion is intended to be identical to the motion of the actual camera that shot the scene. Using
the calculated position and movement of the virtual camera provides the flexibility to add 3D
elements to a live-action scene. Also, the Camera Tracker creates a point cloud in 3D space
that can be used to align objects and other 3D models to the live-action scene.
For more information about how to use the Camera Tracker, see Chapter 24, “3D Camera
Tracking” in the Fusion Studio Reference Manual or Chapter 69, in the DaVinci Resolve
Reference Manual.
Chapter – 107 Tracker Nodes 2418