User Manual

Table Of Contents
Controls Tab
To stack the images, the left eye image is connected to the orange input, and the right eye
image is connected to the green input of the node.
Combine
The Combine menu provides three options for how the two images are made into a stacked
stereo image.
None: No operation will take place. The output image is identical to the left eye input.
Horiz: Both images will be stacked horizontally, or side-by-side, with the image
connected to the left eye input on the left. This will result in an output image double the
width of the input image.
Vert: Both images will be stacked vertically, or on top of each other, with the image
connected to the left eye input on the bottom. This will result in an output image double
the height of the input image.
Swap Eyes
Allows you to easily swap the left and right eye input.
Add Metadata
Metadata is carried along with the images and can be added to the existing metadata using this
checkbox. To view Metadata, use the viewer’s SubView menu set to Metadata.
Common Controls
Settings Tab
The Settings tab in the Inspector is also duplicated in other Stereo nodes. These common
controls are described in detail at the end of this chapter in “The Common Controls” section.
Disparity [DIS]
The Disparity node
NOTE: The Disparity node is available only in Fusion Studio and
DaVinci Resolve Studio.
Disparity Node Introduction
Disparity generates the left/right shift between the frames in a stereo pair. It also generates the
vertical disparity between the left/right images, which is usually a lot smaller than the horizontal
disparity and ideally should be 0 to minimize viewing discomfort. When viewing the output of
the Disparity node in the views, the human eye can distinguish quality/detail in the Disparity
map better by looking at either the grayscale X disparity or Y disparity rather than looking at the
combined XY disparity as a Red/Green color image.
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