User Manual

Table Of Contents
Monochrome: Assuming you are using a Red/Cyan Color Type, the left eye contains
the luminance of the left image and is placed in the output of the red channel. The right
eye contains the luminance of the right image and is placed in the output green and
blue channels.
Half-Color: Assuming you are using a Red/Cyan Color Type, the left eye contains the
luminance of the left image and is placed in the output of the red channel. The right eye
contains the color channels from the right image that match the glasses’ color for that eye.
Monochrome Half-Color
Color: The left eye contains the color channels from the left image that match the
glasses’ color for that eye. The right eye contains the color channels from the right
image that match the glasses’ color for that eye.
Optimized: Used with red/cyan glasses, for example, the resulting brightness of what
shows through the left eye is substantially less than the brightness of the right eye.
Using typical ITU-R 601 ratios for luminance as a guide, the red eye would give 0.299
brightness, while the cyan eye would give 0.587+0.114=0.701 brightness—over twice as
bright. The difference in brightness between the eyes can produce what are referred to
as retinal rivalry or binocular rivalry, which can destroy the stereo effect. The Optimized
method generates the right eye in the same fashion as the Color method. The left eye
also uses the green and blue channels but in combination with increased brightness
that reduces retinal rivalry. Since it uses the same two channels from each of the source
images, it doesn’t reproduce the remaining one. For example, 1.05× the green and
0.45× the blue channels of the left image is placed in the red output channel, and the
green and blue channels of the right image are placed in the output green and blue
channels. Red from both the left and right images is not used.
Color Optimized
Chapter – 106 Stereo Nodes 2358