User Manual

Table Of Contents
Motion Blur
Motion Blur: This toggles the rendering of Motion Blur on the tool. When this control is
toggled on, the tool’s predicted motion is used to produce the motion blur caused by
the virtual camera’s shutter. When the control is toggled off, no motion blur is created.
Quality: Quality determines the number of samples used to create the blur. A quality
setting of 2 will cause Fusion to create two samples to either side of an object’s actual
motion. Larger values produce smoother results but increase the render time.
Shutter Angle: Shutter Angle controls the angle of the virtual shutter used to produce
the motion blur effect. Larger angles create more blur but increase the render times. A
value of 360 is the equivalent of having the shutter open for one full frame exposure.
Higher values are possible and can be used to create interesting effects.
Center Bias: Center Bias modifies the position of the center of the motion blur. This
allows for the creation of motion trail effects.
Sample Spread: Adjusting this control modifies the weighting given to each sample.
This affects the brightness of the samples.
Use GPU
The Use GPU menu has three settings. Setting the menu to Disable turns off GPU hardware-
accelerated rendering. Enabled uses the GPU hardware for rendering the node. Auto uses a
capable GPU if one is available and falls back to software rendering when a capable GPU is not
available.
Hide Incoming Connections
Enabling this checkbox can hide connection lines from incoming nodes, making a node tree
appear cleaner and easier to read. When enabled, empty fields for each input on a node will
be displayed in the Inspector. Dragging a connected node from the node tree into the field will
hide that incoming connection line as long as the node is not selected in the node tree. When
the node is selected in the node tree, the line will reappear.
Comments
The Comments field is used to add notes to a tool. Click in the empty field and type the text.
When a note is added to a tool, a small red square appears in the lower-left corner of the node
when the full tile is displayed, or a small text bubble icon appears on the right when nodes are
collapsed. To see the note in the Node Editor, hold the mouse pointer over the node to display
the tooltip.
Scripts
Three Scripting fields are available on every tool in Fusion from the Settings tab. They each
contain edit boxes used to add scripts that process when the tool is rendering. For more details
on scripting nodes, please consult the Fusion scripting documentation.
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