User Manual

Table Of Contents
P3-D65 ST2084 (1000/2000/4000 nits): Transforms an image that’s compatible
with the P3 color gamut, using the SMPTE standard PQ (ST.2084) tone curve for
High Dynamic Range (HDR) post-production. Three settings for three different peak
luminance ranges are provided; which one is appropriate to use depends on the
maximum white level of the display used to create the media. Preliminary standards
exist for HDR displays with peak luminance at 1000 nits, 2000 nits, and 4000 nits.
Rec.2020: This ODT is for compatibility with the full range of this wide-gamut
standard for consumer and broadcast television.
Rec.2020 (P3D65 Limited): Outputs a P3D65 hard-limited signal within this wide-
gamut standard for consumer and broadcast television.
Rec.2020 (Rec.709 Limited): Outputs a Rec.709 hard-limited signal within this wide-
gamut standard for consumer and broadcast television.
Rec.2020 HLG: Outputs the full Rec.2020 gamut to the Hybrid Log-Gamma
standard for HDR.
Rec.2020 HLG (1000 nits, P3D65 Limited): Outputs a 1000 nit, P3D65 hard-limited
signal within the Rec.2020 gamut and the Hybrid Log-Gamma standard for HDR.
Rec.2020 ST2084 (1000/2000/4000 nits): This ODT transforms media created
within the wide-gamut standard for consumer and broadcast television, using
the SMPTE standard PQ (ST.2084) tone curve for High Dynamic Range (HDR)
postproduction. Three settings are provided for HDR televisions with different peak
luminance capabilities.
Rec.2020 ST2084 (1000/2000/4000 nits, P3D65 Limited): This ODT transforms
media within the wide-gamut standard for consumer and broadcast television but
with hard clipping at the boundary of the P3 gamut for televisions that are limited to
the smaller P3 gamut for digital cinema; also uses the SMPTE standard PQ (ST.2084)
tone curve for High Dynamic Range (HDR) post-production. Three settings are
provided for HDR televisions with different peak luminance capabilities.
Rec.709: This ODT is used for standard monitoring and deliverables for TV.
Rec.709 (D60 Sim): A standard transform designed to move media in the Rec. 709
color space with a white point of D60 into the ACES color space.
sRGB: A standardized transform designed for media created for computer display in
a consumer environment.
sRGB (D60 Sim.): A standardized ODT designed for media destined for computer
display in a consumer environment. Suitable for monitoring when grading programs
destined for the web.
ACEScc/ACEScct/ACEScg: Standardized transforms for each of these
ACES standards.
You must manually select an ODT that matches your workflow and room setup when
working in ACES.
Process Node LUTs in: This drop-down menu lets you choose how you want to
process CLF LUTs that are added to nodes in your grades while working in ACES, such
as Look LUTs in on-set or VFX workflows. There are two choices: ACEScc AP1 Timeline
Space (the default), and ACES AP0 Linear.
ACEScc AP1: For LUTs that have been designed to take the specific range of
ACEScc data using the AP1 primary coordinates.
ACES AP0: For LUTs that have been designed for normal ACES data from 65504 to
-65504 floating point values.
Chapter – 7 Data Levels, Color Management, and ACES 234