User Manual

Table Of Contents
Inputs
The pMerge node has two identical inputs, one orange and one green. These two inputs
accept only other particle nodes.
Particle 1 and 2 Input: The two inputs accept two streams of particles
and merge them.
Basic Node Setup
The pMerge node connects two pEmitter nodes. The output of the pMerge can go on to feed
other particle nodes or to a pRender.
A pMerge node combining two pEmitter nodes
pPoint Force [pPF]
The pPoint Force node
pPoint Force Node Introduction
This node applies a force to the particles that emanate from a single point in 3D space. The
pPoint Force can either attract or repel particles within its sphere of influence. There are four
controls specific to the pPoint Force node.
Inputs
The pPoint Force node has a single orange input by default. Like most particle nodes, this
orange input accepts only other particle nodes. A green bitmap or mesh input appears on the
node when you set the Region menu in the Region tab to either Bitmap or Mesh.
Input: The orange input takes the output of other particle nodes.
Region: The green or magenta region input takes a 2D image or a 3D mesh
depending on whether you set the Region menu to Bitmap or Mesh. The color of
the input is determined by whichever is selected first in the menu. The 3D mesh or
a selectable channel from the bitmap defines the area where the point force affects
the particles.
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