User Manual

Table Of Contents
Basic Node Setup
The pKill node is placed in between the pEmitter and pRender nodes. A Shape 3D node is used
to create the region where the particles die.
A pKill node using a Shape 3D node as the region where particles die
Inspector
This node only contains controls based on the Conditions and Regions tabs located on most
particle nodes. The Conditions and Regions controls are used to define the location, age, and
set of particles that are killed.
Common Controls
Conditions, Style, Region, and Settings Tabs
The Conditions, Style, Region, and Settings tabs are common to all Particle nodes, so their
descriptions can be found in “The Common Controls” section at the end of this chapter.
pMerge [pMg]
The pMerge node
pMerge Node Introduction
This node has no controls whatsoever. It serves to combine particles from two streams. Any
nodes downstream of the pMerge node will treat the two streams as one.
The combined particles will preserve any sets assigned to them when they were created,
making it possible for nodes downstream of the pMerge to isolate specific particles when
necessary.
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