User Manual

Table Of Contents
Basic Node Setup
The pCustom node is placed in between the pEmitter and pRender. A Shape 3D node is used
to create the region where the Custom particle event occurs.
A pCustom node using a Shape 3D node as the region where the custom event occurs
Inspector
All the same operators, functions, and conditional statements described for the Custom node
apply to the pCustom node as well, including Pixel-read functions for the two image inputs (e.g.,
getr1w(x,y), getz2b(x,y), and so on).
Number 1-8
Numbers are variables with a dial control that can be animated or connected to modifiers
exactly as any other control might. The numbers can be used in equations on particles at
current time: n1, n2, n3, n4, … or at any time: n1_at(float t), n2_at(float t), n3_at(float t), n4_at(float
t), where t is the time you want. The values of these controls are available to expressions in the
Setup and Intermediate tabs.
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