User Manual

Table Of Contents
Inputs
The Polygon mask node includes a single effect mask input.
Effect Mask: The optional blue input expects a mask shape created by polylines,
basic primitive shapes, paint strokes, or bitmaps masks. Connecting a mask to this
input combines the masks. How masks are combined is handled in the Paint mode
menu in the Inspector.
Basic Node Setup
The Polygon node can be used to generate a detailed spline shape or combined with other
masks for even more complex shapes. In the node tree below, the Polygon mask is used to
generate detailed shape as a solid matte on the Delta Keyer.
A Polygon node generates a detailed shape as a Solid matte
Inspector
Controls Tab
The Controls tab is used to refine how the polyline appears after drawing it in the viewer.
Show View Controls
The Show View Controls checkbox is used to enable/disable the display of the mask’s
onscreen controls in the viewer. Onscreen controls, including center position, polylines, angles,
and others, do not appear when this checkbox is disabled, even when the node is selected.
Chapter – 97 Mask Nodes 2115