User Manual

Table Of Contents
Apply Curve
Depending on the selected Curve Type or on the Gamma Space found in Auto mode, the
associated Gamma Curve is applied, effectively converting from a linear working space.
Saver Audio tab
Audio Tab
NOTE: This tab is only available in Fusion Studio.
The audio functionality is included in Fusion for scratch track (aligning effects to audio and clip
timing) purposes only. Final renders should almost always be performed without audio. The
smallest possible audio files should be used, as Fusion loads the entire audio file into memory
for efficient display of the waveform in the Timeline.The audio track is included in the saved
image if a Quicktime file format is selected. Fusion currently supports playback of WAV audio
and dpsReality DVA files.
Source Filename
You can enter the file path and name of the audio clip you want to use in the Source Filename
field. You can also click the Browse button to open a file browser window and locate the audio
scratch track. Select the WAV file of choice, and then in the keyframes panel expand the Saver
bar to view the audio waveform. Drag the pointer over the audio wave in the Timeline layout to
hear the track.
Sound Offset
Drag the control left or right to slide the Timeline position of the audio clip, relative to other
nodes in the Node Editor.
Legal Tab
The Legal tab includes settings for creating “broadcast safe” saturation and video range files
for output.
Video Type
Use this menu to select the standard to be used for broadcast legal color correction.
NTSC, NHK, or PAL/SECAM can be chosen.
Chapter – 94 I/O Nodes 2081