User Manual

Table Of Contents
Pivot X, Y, and Z
These controls are used to set the exact position of the axis for the currently selected shading
element. By default, the axis is positioned at the calculated center of the line, word, or
character. The axis control works as an offset, such that a value of 0.1, 0.1 in this control would
cause the axis to be shifted downward and to the right for the shading element. Positive values
in the Z-axis slider will move the axis of rotation further along the axis (away from the viewer).
Negative values will bring the axis of rotation closer.
Rotation X, Y, and Z
These controls are used to adjust the angle of the currently selected shading element in any of
the three dimensions.
Shear X and Y
Adjust these sliders to modify the slanting of the currently selected shading element along the
X and Y axis.
Size X and Y
Adjust these sliders to modify the size of the currently selected shading element along the
X and Y axis.
Common Controls
Image and Settings Tabs
The Image and Settings tabs in the Inspector are duplicated in many Generator nodes.
These common controls are described in detail at the end of this chapter in “The Common
Controls” section.
Text+ Toolbar
When the Text node is selected, a toolbar will appear in the viewer. Each button is described
below from left to right.
Allow Typing in Viewer
When selected, you can type and edit text directly in the viewer. Clicking on the text in the
viewer will move the insert cursor within the text. Left and Right Arrow keys will move the insert
cursor between characters. Using the Up and Down Arrows will move between text lines.
Allow Manual Kerning
The Manual Kerning button overrides the automatic kerning normally applied to text. Clicking
the small red handle at the bottom of any character selects the character for kerning. You can
also draw a selection rectangle around the characters you want to kern. Once any characters
are selected, hold down the Option (macOS) or Alt key (Windows) while pressing the Left or
Right Arrow key to make small adjustments to the kerning of the selected characters. Hold the
Alt + Shift (Windows) or Option + Shift (macOS) keys down while pressing arrow keys to move
the character in larger increments.
To animate the position of each character, right-click on the control label Manual Font Kerning in
the Inspector’s Advanced Controls and select Animate from the contextual menu. A new key
will be set on the animation spline each time a character is moved. All characters are animated
with the same spline, as with polyline mask animation.
Chapter –89 Generator Nodes 2001