User Manual

Table Of Contents
Phase
This modifies the Phase of the waveform. Animating this control produces color cycling effects.
Mean
This determines the level of the waveform selected. Higher values increase the overall
brightness of the channel until the allowed maximum is reached.
Amplitude
Amplitude increases or decreases the overall power of the waveform.
Common Controls
Settings Tab
The Settings tab controls are common to all Effect nodes, so their descriptions can be found in
“The Common Controls” section at the end of this chapter.
Rays [CIR]
The Rays node
Rays Node Introduction
Rays is a modified zoom blur effect that radiates through an object from a specified point.
Inputs
There are two inputs on the Rays node: one for the image and one for the effects mask.
Input: The orange input is used for the primary 2D image that gets the rays
applied to it.
Effect Mask: The blue input is for a mask shape created by polylines, basic primitive
shapes, paint strokes, or bitmaps from other tools. Connecting a mask to this input
restricts the rays to be within the pixels of the mask. An effects mask is applied to
the tool after the tool is processed.
Basic Node Setup
The Rays node works best when the image or graphic connected to the orange input includes
an Alpha channel from which the rays emit.
Rays node set up to emit from a line of text
Chapter – 88 Effect Nodes 1957