User Manual

Table Of Contents
Inspector
Controls Tab
The Controls tab includes all the parameters you can use to create, offset, and scale copies of
the object connected to the input on the node.
Copies
Use this slider to set the number of copies made. Each copy is a copy of the last copy. So, when
set to 5, the parent is copied, then the copy is copied, then the copy of the copy is copied, and
so on. This allows for some interesting effects when transformations are applied to each copy
using the following controls.
Time Offset
Use the Time Offset slider to offset any animations that are applied to the original image by a
set amount per copy. For example, set the value to -1.0 and use a square set to rotate on the
Y-axis as the source. The first copy shows the animation from a frame earlier. The second copy
shows animation from a frame before that, and so forth. This can be used with great effect on
textured planes, for example, where successive frames of a clip can be shown.
Center
The X and Y Center controls set the offset position applied to each copy. An X offset of 1 would
offset each copy 1 unit along the X-axis from the last copy.
Pivot
The Pivot controls determine the position of the pivot point used when changing the size,
position, or angle of each copy. The pivot does not move with the original object or the
duplicated array. To have the pivot follow the army, you must modify the pivot controls.
Size
The Size control determines how much scaling to apply to each copy.
Angle
The Angle control sets the amount of Z rotation applied to each copy. The angle adjustment is
linear based on the location of the pivot point.
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