User Manual

Table Of Contents
Inspector
Texture Tab
The Texture tab controls allow you to flip, swap, scale, and offset the UV texture image
connected to the texture input.
Flip Horizontal and Vertical
Use these two buttons to flip the texture image horizontally and/or vertically.
Swap UV
When this checkbox is selected, the U and V channels of the source image are swapped.
Rotate 90
The texture map image is rotated 90 degrees when this checkbox is enabled.
U and V Scale
These controls change the scaling of the U and V coordinates used to map the texture.
Changing these values effectively enlarges and shrinks the texture map as it is applied.
U and V Offset
Adjust these controls to offset the U and V coordinates. Changing the values causes the texture
to appear to move along the geometry of the object.
Common Controls
Settings Tab
The Settings tab in the Inspector is also duplicated in other Deep Pixel nodes. These common
controls are described in the following “The Common Controls” section.
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