User Manual

Table Of Contents
Blur [Blur]
The Blur node
Blur Node Introduction
The Blur node does exactly what its name implies – it blurs the input image. This is one of the
most commonly used image-processing operations.
Inputs
The two inputs on the Blur node are used to connect a 2D image and an effect mask that can
be used to limit the blurred area.
Input: The orange input is used for the primary 2D image that is blurred.
Effect Mask: The blue input is for a mask shape created by polylines, basic primitive
shapes, paint strokes, or bitmaps from other tools. Connecting a mask to this input
limits the blur to only those pixels within the mask. An effect mask is applied to the
tool after the tool is processed.
Basic Node Setup
The Blur node, like many 2D image-processing nodes, receives a 2D image like the MediaIn1
shown below. The output continues the node tree by connecting to another 2D image-
processing node or a Merge node.
A Blur node applied to a MedianIn1 node
Inspector
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