User Manual

Table Of Contents
Controls Tab
The Controls tab for the Texture Transform node includes many common transform controls that
are used to transform the texture using UVW coordinates.
Translation
The U, V, W translation sliders shift the texture along U, V, and W axes.
Rotation
Rotation Order buttons set the order in which the rotation is applied. In conjunction with the
buttons, the UVW dials define the rotation around the UVW axes.
Scale
U, V, W sliders scale the texture along the UVW axes.
Pivot
U, V, W Pivot sets the reference point for rotation and scaling.
Material ID
This slider sets the numeric identifier assigned to this material. This value is rendered into the
MatID auxiliary channel if the corresponding option is enabled in the renderer.
Common Controls
Settings Tab
The Settings tab in the Inspector is duplicated in other 3D nodes. These common controls are
described in the following “The Common Controls” section.
The Common Controls
Nodes that handle 3D geometry share a number of identical controls in the Inspector. This
section describes controls that are common among 3D Texture nodes.
Settings Tab
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