User Manual

Table Of Contents
Triangulate 3D [3TRI]
The Triangulate3D node
Triangulate 3D Node Introduction
The Triangulate 3D node is a unique node in that it has no controls. This node turns polygon
shapes into triangles. For instance, a quad that is four points becomes two triangles. It is used
to convert complex polygon shapes into a mesh for easier processing.
Inputs
The Triangulate 3D node has a single required input for a 3D scene or 3D object.
Scene Input: The orange scene input is connected to the 3D scene or 3D object you
want to triangulate.
Basic Node Setup
The Triangulate 3D node is placed after the geometry you want to triangulate.
Triangulate 3D nodes connected after an imported model
Inspector
Controls Tab
There are no controls for this node.
Chapter – 80 3D Nodes 1734