User Manual

Table Of Contents
Transform 3D [3XF]
The Transform3D node
Transform 3D Node Introduction
The Transform 3D node can be used to translate, rotate, or scale all the elements within a scene
without requiring a Merge 3D node. This can be useful for hierarchical transformations or for
offsetting objects that are merged into a scene multiple times. Its controls are identical to those
found in other 3D nodes’ Transformation tabs.
Inputs
The Transform node has a single required input for a 3D scene or 3D object.
Scene Input: The orange scene input is connected to a 3D scene or 3D object to
apply a second set of transformation controls.
Basic Node Setup
The Transform 3D node adds 3D position, rotation, and pivot control onto any existing
transforms in the 3D node prior to it. You can combine multiple Transform 3D nodes together to
build parenting or hierarchical movement.
Transform 3D nodes strung together to create a parenting hierarchy
Chapter – 80 3D Nodes 1731