User Manual

Table Of Contents
Text 3D Modifiers
Right-clicking within the Styled Text box displays a menu with the following text modifiers.
Only one modifier can be applied to a Text 3D Styled Text box. Below is a brief list of the text
specific modifiers, but for more information see Chapter 111, “Modifiers” in the DaVinci Resolve
manual and Chapter 60 in the Fusion Studio manual.
Animate
Use the Animate command to set to a keyframe on the entered text and animate the content
over time.
Character Level Styling
The Text 3D node doesn’t support Character Level Styling directly. However, you can create a
Text+ node first and modify its text field with a Character Level Styling modifier. Then either
connect the Text 3D’s text field to the modifier that is now available or copy the Text+ node and
paste its settings to the Text 3D node (right-click > Paste Settings)
Comp Name
Comp Name puts the name of the composition in the Styled Text box and is generally used as a
quick way to create slates.
Follower
Follower is a text modifier that can be used to ripple animation applied to the text across each
character in the text. See “Text Modifiers” at the end of this chapter.
Publish
Publish the text for connection to other text nodes.
Text Scramble
A text modifier ID is used to randomize the characters in the text. See “Text Modifiers” at the
end of this chapter.
Text Timer
A text modifier is used to count down from a specified time or to output the current date and
time. See “Text Modifiers” at the end of this chapter.
Time Code
A text modifier is used to output Time Code for the current frame. See “Text Modifiers” at the
end of this chapter.
Connect To
Use this option to connect the text generated by this Text node to the published output of
another node.
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