User Manual

Table Of Contents
Extrusion Depth
An extrusion of 0 produces completely 2D text. Any value greater than 0 extrudes the text to
generate text with depth.
Text 3D extrusion and bevel controls
Bevel Depth
Increase the value of the Bevel Depth slider to bevel the text. The text must have extrusion
before this control has any effect.
Bevel Width
Use the Bevel Width control to increase the width of the bevel.
Smoothing Angle
Use this control to adjust the smoothing angle applied to the edges of the bevel.
Front/Back Bevel
Use these checkboxes to enable beveling for the front and back faces of the text separately
Custom Extrusion
In Custom mode, the Smoothing Angle controls the smoothing of normals around the edges of
a text character. The spline itself controls the smoothing along the extrusion profile. If a spline
segment is smoothed, for example by using the shortcut Shift-S, the normals are smoothed as
well. If the control point is linear, the shading edge is sharp. The first and last control points on
the spline define the extent of the text.
Custom Extrusion Subdivisions
Controls the number of subdivisions within the smoothed portions of the extrusion profile.
TIP: Splines can also be edited from within the Spline Editor panel. It provides a larger
working space for working with any spline including the Custom Extrusion.
Extrusion profile spline control: Do not try to go to zero size at the Front/Back face.
This results in Z-fighting resulting from self-intersecting faces. To avoid this problem,
make sure the first and last point have their profiles set to 0.
Force Monospaced
This slider control can be used to override the kerning (spacing between characters) that is
defined in the font. Setting this slider to zero (the default value) causes Fusion to rely entirely on
the kerning defined with each character. A value of one causes the spacing between
characters to be completely even, or monospaced.
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