User Manual

Table Of Contents
Alignment
Alignment specifies how to align the copies in respect of the destination mesh normal or
particle rotation.
Not Aligned: Does not align the copy. It stays rotated in the same direction
as its input mesh.
Aligned: This mode uses the point’s normal and tries to reconstruct an upvector.
It works best with organic meshes that have unwelded vertices, like imported FBX
meshes, since it has the same rotations for vertices at the same positions. On plane
geometric meshes, a gradual shift in rotation is noticeable. For best results, it is
recommended to use this method at the origin before any transformations.
Aligned TBN: This mode results in a more accurate and stable alignment based on the
tangent, binormal, and normal of the destination point. This works best for particles and
geometric shapes. On unwelded meshes, two copies of multiple unwelded points at
the same position may lead to different alignments because of their individual normals.
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