User Manual

Table Of Contents
Lighting
Enable Lighting: When the Enable Lighting checkbox is selected, objects are lit by any
lights in the scene. If no lights are present, all objects are black.
Enable Shadows: When the Enable Shadows checkbox is selected, the renderer
produces shadows, at the cost of some speed.
OpenGL Controls
Output Channels
In addition to the usual Red, Green, Blue, and Alpha channels, the OpenGL render engine can
also embed the following channels into the image. Enabling additional channels consumes
additional memory and processing time, so these should be used only when required.
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