User Manual

Table Of Contents
Controls Tab
Most of the controls for the locator 3D are cosmetic, dealing with how the locator appears and
whether it is rendered in the final output. However, the Camera Settings are critical to getting
the results you’re looking for.
Size
The Size slider is used to set the size of the Locator’s onscreen crosshair.
Color
A basic Color control is used to set the color of the Locator’s onscreen crosshair.
Matte
Enabling the Is Matte option applies a special texture to this object, causing this object to not
only become invisible to the camera, but also making everything that appears directly behind
the camera invisible as well. This option overrides all textures. For more information, see
Chapter 76, “3D Compositing Basic” in the DaVinci Resolve manual or Chapter 25 in the Fusion
Studio manual.
Is Matte: When activated, objects whose pixels fall behind the matte object’s
pixels in Z do not get rendered.
Opaque Alpha: Sets the Alpha value of the matte object to 1. This checkbox is visible
only when the Is Matte option is enabled.
Infinite Z: Sets the value in the Z-channel to infinity. This checkbox is visible only when
the Is Matte option is enabled.
Sub ID
The Sub ID slider can be used to select an individual subelement of certain geometry, such as
an individual character produced by a Text 3D node or a specific copy created by a
Duplicate 3D node.
Make Renderable
Defines whether the Locator is rendered as a visible object by the OpenGL renderer. The
software renderer is not currently capable of rendering lines and hence ignores this option.
Unseen by Camera
This checkbox control appears when the Make Renderable option is selected. If the Unseen by
Camera checkbox is selected, the Locator is visible in the viewers but not rendered into the
output image by the Renderer 3D node.
Camera
This drop-down control is used to select the Camera in the scene that defines the screen space
used for 3D to 2D coordinate transformation.
Use Frame Format Settings
Select this checkbox to override the width, height, and pixel aspect controls, and force them to
use the values defined in the composition’s Frame Format preferences instead.
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