User Manual

Table Of Contents
Jitter Tab
The options in the Jitter tab allow you to randomize the position, rotation, and size of all the
copies created in the Controls tab.
Duplicate 3D Jitter tab
Random Seed
The Random Seed slider is used to generate a random starting point for the amount of jitter
applied to the duplicated objects. Two Duplicate nodes with identical settings but different
random seeds produce two completely different results.
Randomize
Click the Randomize button to auto generate a random seed value.
Jitter Probability
Adjusting this slider determines the percentage of copies that are affected by the jitter. A value
of 1.0 means 100% of the copies are affected, while a value of 0.5 means 50% are affected.
Time Offset
Use the Time Offset slider to offset any animations that are applied to the source geometry by a
set amount per copy. For example, set the value to –1.0 and use a cube set to rotate on the
Y-axis as the source. The first copy shows the animation from a frame earlier; the second copy
shows animation from a frame before that, etc. This can be used with great effect on textured
planes—for example, where successive frames of a clip can be shown.
Translation Jitter
Use these three controls to adjust the amount of variation in the X, Y, and Z translation of the
duplicated objects.
Rotation Jitter
Use these three controls to adjust the amount of variation in the X, Y, and Z rotation of the
duplicated objects.
Chapter – 80 3D Nodes 1662