User Manual

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NOTE: Missing attributes on the input geometry are created if the expression for an
attribute is nontrivial. The values for the attributes are given as in the above point. For
example, if the input geometry does not have normals, then the values of (nx, ny, nz) is
always (0,0,1). To change this, you could use a ReplaceNormals node beforehand to
generate them.
Basic Node Setup
The object you want to manipulate connects to the orange scene input of the Custom Vertex
3D node. The output typically connects to a Merge 3D node, integrating it into a larger scene.
Custom Vertex 3D node manipulating an Image Plane 3D node
Inspector
Custom Vertex 3D node Vertex tab
Chapter – 80 3D Nodes 1652