User Manual

Table Of Contents
Inputs
There are three optional inputs on the Camera 3D node in the Node Editor.
SceneInput: The orange input is used to connect a 3D scene or object. When
connected, the geometry links to the camera’s field of view. It acts similarly to
an image attached to the Image Plane input. If the camera’s Projection tab has
projection enabled, the image attached to the orange image input projects on to the
geometry.
ImageInput: The optional magenta input is used to connect a 2D image. When
camera projection is enabled, the image can be used as a texture. Alternatively,
when the camera’s image plane controls are used, the parented planar geometry is
linked to the camera’s field of view.
RightStereoCamera: The green input should be connected to another Camera
3D node when creating 3D stereoscopic effects. It is used to override the internal
camera used for the right eye in stereoscopic renders and viewers.
Basic Node Setup
The output of a camera 3D node should be connected to a Merge 3D node. You then view the
Merge 3D node and select the camera from the viewer’s right-click menu or by right-clicking
over the axis label in the viewer.
Camera node connected to and viewed through the Merge 3D
Displaying a camera node directly in the viewer shows only an empty scene; there is nothing for
the camera to see. To view the scene through the camera, view the Merge 3D node where the
camera is connected, or any node downstream of that Merge 3D. Then right-click on the viewer
and select Camera > [Camera name] from the contextual menu. Right-clicking on the axis label
found in the lower corner of each 3D viewer also displays the Camera submenu.
The aspect of the viewer may be different from the aspect of the camera, so the camera view
may not match the actual boundaries of the image rendered by the Renderer 3D node. Guides
can be enabled to represent the portion of the view that the camera sees and assist you in
framing the shot. Right-click on the viewer and select an option from the Guides > Frame
Aspect submenu. The default option uses the format enabled in the Composition > Frame
Format preferences. To toggle the guides on or off, select Guides > Show Guides from the
viewers’ contextual menu, or use the Command-G (macOS) or Ctrl-G (Windows) keyboard
shortcut when the viewer is active.
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