User Manual

Table Of Contents
HDR10+
DaVinci Resolve 15 supports the new HDR10+ HDR format by Samsung. Please note that this
support is a work in progress as this is a new standard. When enabled, an HDR10+ palette
exposes trimming parameters that let you trim an automated downconversion of HDR to SDR,
creating metadata to control how HDR-strength highlights look on a variety of supported
televisions and displays. This is enabled and set up in the Color Management panel of the
Project Settings with the Enable HDR10+ checkbox. Turning HDR10+ on enables the Dolby
Vision palette in the Color page.
Dolby Vision settings in the Color Management panel of the Project Settings
Lookup Tables
This group of controls lets you add LUTs to the Resolve image processing pipeline that affect
every timeline in the entire project all at once. These LUTs can be used for a wide variety of
functions, such as to trim Timeline grades, apply Log to Linear conversions, simulate film output,
and limit the signal to accommodate Broadcast Safe requirements. Different options let you
insert image processing to different stages of the pipeline as seen in the following diagram:
DISPLAY LUT
Monitored Image
Color Page
Image Processing
INPUT LUT
Camera Raw
Decoding
OUTPUT LUT
Raw
Image
Data
Delivery
Page
Output
Media
Keep in mind that since you can apply both 1D and 3D LUTs simultaneously, 1D LUTs at each
step are always applied before 3D LUTs.
1D/3D Input Lookup Table: Two drop-down menus let you add 1D and/or 3D LUTs
that process the current Timeline before every other image processing operation in
DaVinci Resolve.
1D/3D Output Lookup Table: Two drop-down menus let you add 1D and/or 3D LUTs
that process the current Timeline after the operations applied in the Color page, but
before the temporarily applied Display LUT.
1D/3D Video Monitor Lookup Table: Two drop-down menus let you add 1D and/
or 3D LUTs that process the current Timeline after every other image processing
operation in DaVinci Resolve. However, Display LUTs are only temporarily applied for
purposes of monitoring; theyre never applied to rendered media, or to the signal that
is output to tape using the controls in the Deliver page. Display LUTs are particularly
valuable for applying a film print emulation LUT in a Log workflow, or for applying a
monitor calibration LUT if you’re outputting to a single display and you don’t have
dedicated outboard calibration hardware.
Chapter – 4 Project Settings 158