User Manual

Table Of Contents
Positioning and Transforming Text
By default, every new Text3D node is positioned at 0, 0, 0, so when you add multiple Text3D
nodes, they’re all in the same place. Fortunately, every Text3D node has built-in transform
controls in the Transform tab.
Text3D nodes also have Transform parameters built-in.
Additionally, selecting a Text3D node exposes all the onscreen transform controls discussed
elsewhere in this chapter. Using these controls, you can position and animate each text object
independently.
Repositioned text objects to create a title sequence.
Combining Text3D nodes using Merge3D nodes doesn’t just create a scene; it also enables you
to transform your text objects either singly or in groups:
Selecting an individual Text3D node or piece of text in the viewer lets you move that
one text object around by itself, independently of other objects in the scene.
Selecting a Merge3D node exposes a transform control that affects all objects
connected to that Merge3D node at once, letting you transform the entire scene.
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