User Manual

Table Of Contents
Transformations
Merge3D, 3D Objects, and Transform3D all have Transform parameters that are collected
together into a Transform tab in the Inspector. The parameters found in this tab affect how the
object is positioned, rotated, and scaled within the scene.
The Transform tab of a Merge3D node.
The Translation parameters are used to position the object in local space, the Rotation
parameters affect the object’s rotation around its own center, and the Scale slider(s) affect its
size (depending on whether or not they’re locked together). The same adjustments can be
made in the viewer using onscreen controls.
Onscreen Transform Controls
When an object is selected, it displays onscreen Transform controls in the viewers that allow
you to adjust the object’s position, rotation, and scale. Buttons in the Transform toolbar allow
you to switch modes, or you can use the keyboard shortcuts.
To switch Transform modes, use the following keyboard shortcuts:
Press Q for Position
Press W for Rotation
Press E for Scaling
The Position, Rotation, and Scale modes in the Transform toolbar.
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