User Manual

Table Of Contents
A 3D Viewer’s default perspective view.
To change the viewpoint, right-click in the viewer and choose the desired viewpoint from the
ones listed in the Camera submenu. A shortcut to the Camera submenu is to right-click on the
axis label displayed in the bottom corner of the viewer.
Right-click the Axis label of the viewer to
change the viewpoint
In addition to the usual Perspective, Front, Top, Left, and Right viewpoints, if there are cameras
and lights present in the scene as potential viewpoints, those are shown as well. It’s even
possible to display the scene from the viewpoint of a Merge3D or Transform3D by selecting it
from the contextual menu’s Camera > Other submenu. Being able to move around the scene
and see it from different viewpoints can help with the positioning, alignment, and lighting, as
well as other aspects of your composite.
The Perspective pop-up menu also shows cameras,
lights, and Merge3D and Transform3D nodes you
can switch to.
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