User Manual

Table Of Contents
Contents
Introduction to Masks and Polylines 1435
Mask Nodes 1435
Polyline Types 1436
Converting Polylines from One Type to Another 1437
How to Use Masks with Other Nodes 1437
Attaching Masks to an Image for Rotoscoping 1438
Combining Multiple Masks 1439
Mask Inputs on Other Nodes 1440
Creating and Editing Polylines In-Depth 1443
The Polyline Toolbar 1443
Selecting a Specific Polyline 1443
Polyline Creation Modes 1443
Protection Modes 1445
Closing Polylines 1445
Selecting and Adjusting Polylines 1446
Moving Polyline Points 1446
Smoothing a Polyline Segment 1446
Linearizing a Polyline Segment 1447
Transforming Individual or Multiple Points 1447
Deleting Selected Points 1447
Editing Bézier Handles 1448
Point Editor 1448
Reduce Points 1449
Shape Box 1449
Showing and Hiding Onscreen Polyline Controls 1450
Stop Rendering 1451
Roto Assist 1451
Creating Softness Using Double Polylines 1451
Converting a Single Polyline to a Double Polyline 1452
Adding Softness to a Segment 1453
Adding Additional Points to the Shape 1453
Locking/Unlocking Point Pairs 1453
Animating Polyline Masks 1454
Removing Animation from a Polyline Mask 1454
Adding and Removing Points from an Animated Mask 1454
Publishing Specific Control Points 1454
Chapter – 71 Rotoscoping with Masks 1434